Mainly area cleanup

where npcs won't wander behind terrain and get stuck, and matching area transitions terrain from one to another.
This commit is contained in:
EpicValor
2023-10-11 19:22:23 -05:00
parent 950b16a720
commit 043b9846f9
31 changed files with 16388 additions and 5737 deletions

View File

@@ -398,7 +398,7 @@
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"0": "Well did you get him?"
"0": "Well, did you get him?"
}
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@@ -638,7 +638,7 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "Sorry, My mistake........."
"0": "Sorry, my mistake."
}
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@@ -646,7 +646,7 @@
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@@ -940,7 +940,7 @@
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"0": "Ok......."
"0": "I'll head there directly."
}
}
},
@@ -1005,7 +1005,7 @@
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"0": "Yes, heres his head to prove it"
"0": "Yes, here's his head to prove it"
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},

View File

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@@ -152,12 +172,16 @@
"Text": {
"type": "cexolocstring",
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"0": "Aye it be, but it will cost to smuggle ye in to the coast to avoid all the Nasgarth patrols!"
"0": "Aye it be, but it will cost to smuggle ye in to the coast to avoid all the NasGarth patrols!"
}
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@@ -228,12 +260,16 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "For 20,000 i can get you into a secret cove.........."
"0": "For 20,000 I can get you into a secret cove."
}
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@@ -404,12 +456,16 @@
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"type": "cexolocstring",
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"0": "Hello, Is your ship ready to set sail now?"
"0": "Hello, is your ship ready to set sail now?"
}
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@@ -461,12 +521,16 @@
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"0": "Ok..........."
"0": "Understandable."
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@@ -533,12 +605,16 @@
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"0": "Errrrrrrrr, ok........."
"0": "Let's go."
}
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@@ -574,12 +650,16 @@
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"0": "Ok............."
"0": ""
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@@ -615,12 +695,16 @@
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"0": "Too steep, i,ll swim!"
"0": "Too steep, I'll swim!"
}
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@@ -656,7 +740,7 @@
"Text": {
"type": "cexolocstring",
"value": {
"0": "NasGarth..............errr...., Bye!"
"0": "NasGarth, no thanks."
}
}
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