updated creature appearance

The model kept getting hung up or blocked by terrain, and the highlight area is like twice the size of the model which made looting very difficult.
This commit is contained in:
EpicValor
2023-09-29 21:13:53 -05:00
parent f6270c3cb8
commit 03a9b5f841
4 changed files with 691 additions and 20 deletions

View File

@@ -7968,6 +7968,25 @@
"value": "wo_zombie_bugb"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 8.0
},
"FACTION": {
"type": "cexostring",
"value": "Hostile"
},
"NAME": {
"type": "cexostring",
"value": "Summoned Zombie Ettin"
},
"RESREF": {
"type": "resref",
"value": "wo_zombie_wyv"
}
},
{
"__struct_id": 0,
"CR": {
@@ -7987,25 +8006,6 @@
"value": "wo_zombie_ogre"
}
},
{
"__struct_id": 0,
"CR": {
"type": "float",
"value": 8.0
},
"FACTION": {
"type": "cexostring",
"value": "Hostile"
},
"NAME": {
"type": "cexostring",
"value": "Summoned Zombie Wyvern"
},
"RESREF": {
"type": "resref",
"value": "wo_zombie_wyv"
}
},
{
"__struct_id": 0,
"CR": {