updated creature appearance
The model kept getting hung up or blocked by terrain, and the highlight area is like twice the size of the model which made looting very difficult.
This commit is contained in:
@@ -7968,6 +7968,25 @@
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"value": "wo_zombie_bugb"
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}
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},
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{
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"__struct_id": 0,
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"CR": {
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"type": "float",
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"value": 8.0
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},
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"FACTION": {
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"type": "cexostring",
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"value": "Hostile"
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},
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"NAME": {
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"type": "cexostring",
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"value": "Summoned Zombie Ettin"
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},
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"RESREF": {
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"type": "resref",
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"value": "wo_zombie_wyv"
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}
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},
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{
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"__struct_id": 0,
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"CR": {
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@@ -7987,25 +8006,6 @@
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"value": "wo_zombie_ogre"
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}
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},
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{
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"__struct_id": 0,
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"CR": {
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"type": "float",
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"value": 8.0
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},
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"FACTION": {
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"type": "cexostring",
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"value": "Hostile"
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},
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"NAME": {
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"type": "cexostring",
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"value": "Summoned Zombie Wyvern"
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},
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"RESREF": {
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"type": "resref",
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"value": "wo_zombie_wyv"
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}
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},
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{
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"__struct_id": 0,
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"CR": {
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