19 lines
513 B
Plaintext
19 lines
513 B
Plaintext
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void main()
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{
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object oSelf = OBJECT_SELF;
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// Have us perform a sequence of actions.
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ClearAllActions();
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// Have us perform a sequence of actions.
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ActionPlayAnimation(ANIMATION_LOOPING_TALK_LAUGHING, 1.0, 2.0);
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PlayVoiceChat(VOICE_CHAT_LAUGH);
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// Have us perform a sequence of actions.
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ActionWait(2.0);
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ActionMoveToObject(GetNearestObjectByTag("SewerCavesToSESewers"), TRUE);
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// Destroy an object (not fully effective until this script ends).
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DestroyObject(oSelf);
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}
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