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{
"__data_type" : "GIC " ,
"Creature List" : {
"type" : "list" ,
"value" : [ ]
} ,
"Door List" : {
"type" : "list" ,
"value" : [
{
"__struct_id" : 8 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "DesertExit"
}
}
]
} ,
"Encounter List" : {
"type" : "list" ,
"value" : [ ]
} ,
"List" : {
"type" : "list" ,
"value" : [ ]
} ,
"Placeable List" : {
"type" : "list" ,
"value" : [
{
"__struct_id" : 9 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES"
}
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} ,
{
"__struct_id" : 9 ,
"Comment" : {
"type" : "cexostring" ,
"value" : ""
}
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}
]
} ,
"SoundList" : {
"type" : "list" ,
"value" : [
{
"__struct_id" : 6 ,
"Comment" : {
"type" : "cexostring" ,
"value" : ""
} ,
"PlayInToolset" : {
"type" : "byte" ,
"value" : 1
}
}
]
} ,
"StoreList" : {
"type" : "list" ,
"value" : [ ]
} ,
"TriggerList" : {
"type" : "list" ,
"value" : [
{
"__struct_id" : 1 ,
"Comment" : {
"type" : "cexostring" ,
"value" : ""
}
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} ,
{
"__struct_id" : 1 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "DESERT HEAT 2.0\r\n================\r\nWater source trigger.\r\n\r\nOn enter the DH2_Water set to TRUE on PC\r\nOn exit it is set to FALSE\r\n\r\nTrigger parses its NAME field to determine any other qualities of the water.\r\n\r\nMart, just paint as a trigger in a water source, thats it.......\r\n\r\nthis is for normal drinking water"
}
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}
]
} ,
"WaypointList" : {
"type" : "list" ,
"value" : [
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : ""
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
} ,
{
"__struct_id" : 5 ,
"Comment" : {
"type" : "cexostring" ,
"value" : "standard spawn code for 1 mob, every 10 mins."
}
}
]
}
}