Aantioch_Infernum/_module/nss/oscity_armsarmou.nss

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2023-08-08 16:22:17 -04:00
#include "nw_i0_plot"
void main()
{
object oStore = GetNearestObjectByTag("city_WeaponandArmorStore");
if (GetObjectType(oStore) == OBJECT_TYPE_STORE)
{
gplotAppraiseOpenStore(oStore, GetPCSpeaker());
}
else
{
ActionSpeakStringByStrRef(53090, TALKVOLUME_TALK);
}
}