Aantioch_Infernum/_module/nss/multiple_mob_att.nss

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2023-08-08 16:22:17 -04:00
#include "nw_i0_generic"
//Put this on action taken in the conversation editor
void main()
{
object oPC = GetPCSpeaker();
string sCreature = "wolfguard";
location locAttacker = GetLocation(oPC);
SetLocalInt(oPC , "wolfshaman1", 100);
ActionDoCommand(CreateSignPostNPC(sCreature, locAttacker));
ActionDoCommand(CreateSignPostNPC(sCreature, locAttacker));
ActionDoCommand(CreateSignPostNPC(sCreature, locAttacker));
ActionDoCommand(CreateSignPostNPC(sCreature, locAttacker));
}