19 lines
489 B
Plaintext
19 lines
489 B
Plaintext
////////////////////////////////////////
|
|
// Reset Player Score //
|
|
////////////////////////////////////////
|
|
#include "rank"
|
|
|
|
void main()
|
|
{
|
|
object oPC = GetPCSpeaker();
|
|
SetLocalInt (oPC,"iDied", 0);
|
|
SetLocalInt (oPC,"iKilled", 0);
|
|
PlaySound("gui_select");
|
|
PCEffect(0.5, VFX_DUR_PIXIEDUST, oPC);
|
|
DelayCommand(0.5, PlaySound("sce_neutral"));
|
|
DelayCommand(2.0, PlaySound("sce_positive"));
|
|
Message(2.0, "*** Your kills/deaths score has been reset ***", oPC);
|
|
GetRank(oPC);
|
|
}
|
|
|