/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this on action taken in the conversation editor void main() { object oMod = GetModule(); object oPC = GetPCSpeaker(); int oMode = GetLocalInt(oMod, "gamemode"); object oItem, oItem2; oItem = GetItemPossessedBy(oPC, "divine_note"); oItem2 = GetItemPossessedBy(oPC, "div_key"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); if (GetIsObjectValid(oItem2)) DestroyObject(oItem2); if (oMode!=1) CreateItemOnObject("divine_talisman", oPC); else CreateItemOnObject("dark_talisman", oPC); }