void main() { object oPC = GetPCSpeaker(); object oMod = GetModule(); SetLocalInt(oMod, "star_music", 1); //MusicBackgroundChangeDay(GetArea(oPC), 0); //MusicBackgroundChangeNight(GetArea(oPC), 0); MusicBackgroundStop(GetArea(oPC)); FloatingTextStringOnCreature("** Background Music Off **", oPC); }