#include "spawner" void main() { object oMod = GetModule(); object oPC = GetLastKiller(); int oDss1 = GetLocalInt(oMod, "d1"); int oDss2 = GetLocalInt(oMod, "d2"); int oDss3 = GetLocalInt(oMod, "d2a"); int oDss4 = GetLocalInt(oMod, "d3"); int oDss5 = GetLocalInt(oMod, "d4"); int oDss6 = GetLocalInt(oMod, "d5"); if ((oDss1==1)||(oDss2==1)||(oDss3==1)||(oDss4==1)||(oDss5==1)|| (oDss6==1)) { //Message(4.0, "bossdeath3", oPC); ExecuteScript("bossdeath3", OBJECT_SELF); } else { //Message(4.0, "luciferdeath", oPC); ExecuteScript("luciferdeath", OBJECT_SELF); } }