#include "x0_i0_petrify" void main() { object oLamp = OBJECT_SELF; effect eLight = EffectVisualEffect(VFX_DUR_LIGHT_YELLOW_20); int oTime = GetLocalInt(oLamp, "timeofday"); int oTime2 = GetLocalInt(oLamp, "timeofday2"); if (((GetIsDay()==TRUE)||(GetIsDawn()==TRUE))&&(oTime!=1)) { SoundObjectPlay(GetObjectByTag("bell")); SetLocalInt(oLamp, "timeofday", 1); SetLocalInt(oLamp, "timeofday2", 0); } if (((GetIsNight()==TRUE)||(GetIsDusk()==TRUE))&&(oTime2!=1)) { SoundObjectPlay(GetObjectByTag("bell")); SetLocalInt(oLamp, "timeofday2", 1); SetLocalInt(oLamp, "timeofday", 0); } }