//:://///////////////////////////////////////////// //:: FileName divine_ready //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 6/12/2004 11:48:47 PM //::////////////////////////////////////////////// #include "nw_i0_tool" int StartingConditional() { // Make sure the PC speaker has these items in their inventory if(!HasItem(GetPCSpeaker(), "divine_note")) return FALSE; if(!HasItem(GetPCSpeaker(), "div_key")) return FALSE; if(!HasItem(GetPCSpeaker(), "lucifer2")) return FALSE; if(!GetLocalInt(GetPCSpeaker(), "div_got")!=1) return FALSE; if(!GetLocalInt(GetPCSpeaker(), "lorddead")==1) return FALSE; if(!GetLocalInt(GetPCSpeaker(), "final_Sspoke")==1) return FALSE; return TRUE; }