AOC_PRC8/_module/nss/debug_treasure.nss

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2025-04-03 11:24:16 -04:00
#include "loot"
void main()
{
object oPC = GetLastKiller();
if (oPC==OBJECT_INVALID)
{
TombSpawn(OBJECT_SELF, oPC);
CreateGold(OBJECT_SELF, 20000);
}
}