AOC_PRC8/_module/nss/reset_eye.nss

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2025-04-03 11:24:16 -04:00
#include "scorekeep"
#include "spawner"
void main()
{
object oPC = GetPCSpeaker();
StoreKills(oPC);
DelayCommand(0.3, StoreDeaths(oPC));
DelayCommand(0.6, StoreChall(oPC));
DelayCommand(0.9, StoreMon(oPC));
DelayCommand(1.2, StoreHits(oPC));
DelayCommand(1.5, StoreDamage(oPC));
DelayCommand(1.6, StoreSwings(oPC));
DelayCommand(1.7, StoreAOCscore(oPC));
AssignCommand(oPC, PlaySound("gui_select"));
Message(0.2, "Prepare for reset", oPC);
PCEffect(3.0, VFX_IMP_UNSUMMON, oPC);
DelayCommand(6.0,StartNewModule("The Arena of Champions"));
}