71 lines
1.9 KiB
Plaintext
71 lines
1.9 KiB
Plaintext
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#include "spawner"
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#include "scorekeep"
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void main()
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{
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object oPC = GetEnteringObject();
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SetImmortal(oPC, TRUE);
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SetIsTemporaryFriend(oPC, GetObjectByTag("starfall"));
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object oMod = GetModule();
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int oNum;
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int oBeenBefore = 0;
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int oPCs = GetLocalInt(oMod, "num_players");
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++oNum;
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SetLocalInt(oMod, "num_players", oNum);
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int oAlign = GetAlignmentGoodEvil(oPC);
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int nInt = GetLocalInt(oMod, "initiate");
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if (nInt!=1)
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{
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SetLocalInt(oMod, "initiate", 1);
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if (oAlign==ALIGNMENT_EVIL)
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{
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SetLocalInt(oMod, "gamemode",1);
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spawner (oPC, "mephisto", 2);
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}
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else
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{
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SetLocalInt(oMod, "gamemode",0);
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spawner (oPC, "starfall", 2);
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}
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GetScore(oPC);
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DelayCommand(2.0, SetPlotFlag(GetObjectByTag("starfall"), TRUE));
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}
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if (GetItemPossessedBy(oPC, "chapterstone")!=OBJECT_INVALID)
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{
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oBeenBefore=1;
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}
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object oItem = GetFirstItemInInventory(oPC);
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while (GetIsObjectValid(oItem))
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{
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if (FindSubString(GetResRef(oItem),"xill")==1)
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{
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oBeenBefore=1;
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}
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oItem = GetNextItemInInventory(oPC);
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}
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if (oBeenBefore!=1)
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{
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DelayCommand(7.0, FloatingTextStringOnCreature("Welcome, " + GetName(oPC) + "! You have been stripped of all your belongings in accordance with the Arena policy", oPC));
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CreateItemOnObject("sxillwa", oPC, 1);
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CreateItemOnObject("bzedyer", oPC, 1);
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CreateItemOnObject("trqcva", oPC, 1);
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CreateItemOnObject("fgnpde", oPC, 1);
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CreateItemOnObject("qxcove", oPC, 1);
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CreateItemOnObject("bsntfn", oPC, 1);
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CreateItemOnObject("ahuvpw", oPC, 1);
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CreateItemOnObject("arscod", oPC, 1);
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CreateItemOnObject("deitzy", oPC, 1);
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int nInt=GetGold(oPC);
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AssignCommand(oPC, TakeGoldFromCreature(nInt, oPC, TRUE));
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}
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else
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{
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DelayCommand(6.0, FloatingTextStringOnCreature("Welcome back, " + GetName(oPC), oPC));
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}
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DelayCommand(5.0, HouseKeep(oPC));
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DelayCommand(5.4, HouseKeep2(oPC));
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DelayCommand(3.0, AddJournalQuestEntry("enter", 1, oPC, FALSE, FALSE));
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}
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