57 lines
1.2 KiB
Plaintext
57 lines
1.2 KiB
Plaintext
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#include "spawner"
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void main()
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{
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object oPC = GetLastUsedBy();
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if (!GetIsPC(oPC)) return;
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object oMod = GetModule();
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int iScore = GetLocalInt(oPC, "a_score");
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int iChall = GetLocalInt(oMod, "challenge");
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int nIntd4=GetLocalInt(oMod, "d4");
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int nIntd2=GetLocalInt(oMod, "d2");
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int nIntd2a=GetLocalInt(oMod, "d2a");
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int nIntd3=GetLocalInt(oMod, "d3");
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if (nIntd2a==1)
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{
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iScore-=50;
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SetLocalInt(oPC, "a_score", iScore);
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SendMessageToPC(oPC, "** You spent 50 AOC score points **");
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}
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if (nIntd3==1)
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{
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iScore-=50;
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SetLocalInt(oPC, "a_score", iScore);
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SendMessageToPC(oPC, "** You spent 75 AOC score points **");
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}
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if (nIntd2==1)
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{
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iScore-=25;
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SetLocalInt(oPC, "a_score", iScore);
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SendMessageToPC(oPC, "** You spent 25 AOC score points **");
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}
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int oState = GetLocalInt(oMod, "lever_state");
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if (oState==1)
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{
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Cast(SPELL_BATTLETIDE, oPC);
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//Cast(SPELL_FLAME_WEAPON, oPC);
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Cast(SPELL_AID, oPC);
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Cast(SPELL_EAGLE_SPLEDOR, oPC);
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Cast(SPELL_AURA_OF_VITALITY, oPC);
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Cast(SPELL_BULLS_STRENGTH, oPC);
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Cast(SPELL_DIVINE_FAVOR, oPC);
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Cast(SPELL_PRAYER, oPC);
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Cast(SPELL_DIVINE_POWER, oPC);
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Cast(SPELL_TRUE_STRIKE, oPC);
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}
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else
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{
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PlaySound("sim_cntresist");
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FloatingTextStringOnCreature( "This crystal is not active",oPC);
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}
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}
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