41 lines
601 B
Plaintext
41 lines
601 B
Plaintext
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void CrowdPlay(int oSwitch)
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{
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object oTarget;
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int i;
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string oSound;
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string oAdd;
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for (i = 0; i < 12; i++)
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{
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oSound = "crowd_";
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oAdd = IntToString(i);
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oSound+=oAdd;
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if (oSwitch==1)
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{
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SoundObjectPlay(GetObjectByTag(oSound));
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}
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else
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{
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SoundObjectStop(GetObjectByTag(oSound));
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}
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}
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}
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void CrowdBurst()
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{
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object oTarget;
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int i;
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string oSound;
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string oAdd;
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for (i = 0; i < 12; i++)
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{
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oSound = "crowd_";
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oAdd = IntToString(i);
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oSound+=oAdd;
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SoundObjectPlay(GetObjectByTag(oSound));
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}
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DelayCommand(10.0, CrowdPlay(2));
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}
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//void main(){}
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