forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
54 lines
1.6 KiB
Plaintext
54 lines
1.6 KiB
Plaintext
/*
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Henshin Mystic class functions.
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These are all the funstions that the Henshin Mystic pr class
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uses.
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Jeremiah Teague
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Rewritten by Stratovarius to use CompositeBonus
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*/
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#include "prc_inc_unarmed"
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void main ()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int nLvl = GetLevelByClass(CLASS_TYPE_HENSHIN_MYSTIC, oPC);
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//UnarmedFeats(oPC);
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//UnarmedFists(oPC);
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SetLocalInt(oPC, CALL_UNARMED_FEATS, TRUE);
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SetLocalInt(oPC, CALL_UNARMED_FISTS, TRUE);
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// HappoZanshin - Immune to Sneak Attacks
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if(nLvl > 2)
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{
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if(GetLocalInt(oSkin, "Happo"))
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return;
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AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_BACKSTAB), oSkin);
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SetLocalInt(oSkin, "Happo", TRUE);
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}
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// Interaction - +4 to Taunt, Persuade, Bluff, and Intimidate
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if(nLvl > 3)
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{
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if(GetLocalInt(oSkin, "InterP") == 4)
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return;
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SetCompositeBonus(oSkin, "InterP", 4, ITEM_PROPERTY_SKILL_BONUS,SKILL_PERSUADE);
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SetCompositeBonus(oSkin, "InterS", 4, ITEM_PROPERTY_SKILL_BONUS,SKILL_SENSE_MOTIVE);
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SetCompositeBonus(oSkin, "InterB", 4, ITEM_PROPERTY_SKILL_BONUS,SKILL_BLUFF);
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SetCompositeBonus(oSkin, "InterI", 4, ITEM_PROPERTY_SKILL_BONUS,SKILL_INTIMIDATE);
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}
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// Invulerability
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if(nLvl > 9)
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{
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if(GetLocalInt(oSkin, "HMInvul"))
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return;
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AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_1, IP_CONST_DAMAGESOAK_20_HP), oSkin);
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SetLocalInt(oSkin, "HMInvul", TRUE);
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}
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} |