forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
62 lines
2.1 KiB
Plaintext
62 lines
2.1 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Assassin Death Attack
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//:: FileName prc_assassin_da
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Shane Hennessy
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//:: Created On:
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//:://////////////////////////////////////////////
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// Death Attack for the assassin
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#include "prc_alterations"
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#include "NW_I0_GENERIC"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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// Gotta be a living critter
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int nType = MyPRCGetRacialType(oTarget);
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if ((nType == RACIAL_TYPE_CONSTRUCT) ||
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(nType == RACIAL_TYPE_UNDEAD) ||
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(nType == RACIAL_TYPE_ELEMENTAL))
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{
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FloatingTextStringOnCreature("Target must be alive", oPC);
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return;
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}
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// Assasain must not be seen
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/* if (!( (GetStealthMode(oPC) == STEALTH_MODE_ACTIVATED) ||
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(PRCGetHasEffect(EFFECT_TYPE_INVISIBILITY,oPC)) ||
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(PRCGetHasEffect(EFFECT_TYPE_SANCTUARY,oPC)) ) )
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{
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FloatingTextStringOnCreature("Your target is aware of you, you can not perform a death attack",OBJECT_SELF);
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return;
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}*/
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// If they are in the middle of a DA or have to wait till times up they are denied
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float fApplyDATime = GetLocalFloat(oPC,"PRC_ASSN_DEATHATTACK_APPLY");
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if (fApplyDATime > 0.0)
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{
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SendMessageToPC(oPC,"You are still studying your target. Wait "+IntToString(FloatToInt(fApplyDATime))+ " second(s) before you can perform the death attack");
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return;
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}
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// Set a variable that tells us we are in the middle of a DA
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// Must study the target for three rounds
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fApplyDATime = RoundsToSeconds(3);
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SetLocalFloat(oPC,"PRC_ASSN_DEATHATTACK_APPLY",fApplyDATime );
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// save the race off so we know what racial type to slay
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SetLocalInt(oPC,"PRC_ASSN_TARGET_RACE",nType);
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//Save the target
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SetLocalObject(oPC, "PRC_DA_TARGET", oTarget);
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// Kick off a function to count down till they get the DA
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SendMessageToPC(oPC,"You begin to study your target");
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DelayCommand(6.0,ExecuteScript("prc_assn_da_hb",oPC));
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}
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