forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
52 lines
1.6 KiB
Plaintext
52 lines
1.6 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Lich
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//:: FileName pnp_lich_faura
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Shane Hennessy
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//:: Created On:
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//:://////////////////////////////////////////////
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// fear aura for lich
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#include "prc_class_const"
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#include "prc_inc_template"
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void main()
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{
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//if doesn't have the template, needs class level 2
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if (GetLevelByClass(CLASS_TYPE_LICH, OBJECT_SELF) < 2 &&
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!GetHasTemplate(TEMPLATE_DEMILICH, OBJECT_SELF) &&
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!GetHasTemplate(TEMPLATE_ARCHLICH, OBJECT_SELF) &&
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!GetHasTemplate(TEMPLATE_LICH, OBJECT_SELF))
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{
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FloatingTextStringOnCreature("*The Fear Aura Does Not Work Until Level 2*", OBJECT_SELF, FALSE);
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return;
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}
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// turn off aura if it is on
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if (GetLocalInt(OBJECT_SELF,"LichAuraOn"))
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{
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effect eF = GetFirstEffect(OBJECT_SELF);
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while (GetIsEffectValid(eF))
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{
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if ( (GetEffectType(eF) == EFFECT_TYPE_AREA_OF_EFFECT) &&
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(GetEffectDurationType(eF) == DURATION_TYPE_PERMANENT))
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RemoveEffect( OBJECT_SELF,eF);
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eF = GetNextEffect(OBJECT_SELF);
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}
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SetLocalInt(OBJECT_SELF,"LichAuraOn",FALSE);
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return;
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}
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// turn aura on
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// Set variable to tell us it is on
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SetLocalInt(OBJECT_SELF,"LichAuraOn",TRUE);
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effect eAOE = EffectAreaOfEffect(AOE_MOB_FEAR);
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// Cant be dispelled or removed during rest
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eAOE = SupernaturalEffect(eAOE);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eAOE, OBJECT_SELF);
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}
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