forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
62 lines
1.7 KiB
Plaintext
62 lines
1.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Web
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//:: NW_S0_Web.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Creates a mass of sticky webs that cling to
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and entangle target who fail a Reflex Save
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Those caught can make a new save every
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round. Movement in the web is 1/6 normal.
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The higher the creatures Strength the faster
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they move out of the web.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Aug 8, 2001
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//:://///////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003
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#include "prc_alterations"
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#include "x2_inc_spellhook"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
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/*
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Spellcast Hook Code
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Added 2003-06-20 by Georg
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables including Area of Effect Object
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effect eAOE = EffectAreaOfEffect(AOE_PER_WEB,"nw_s0_weba","nightsh_webb","nw_s0_webc");
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location lTarget = GetSpellTargetLocation();
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int nDuration = GetLevelByClass(CLASS_TYPE_NIGHTSHADE,OBJECT_SELF)*2;
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int nMetaMagic = PRCGetMetaMagicFeat();
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//Make sure duration does no equal 0
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if (nDuration < 1)
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{
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nDuration = 1;
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}
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//Create an instance of the AOE Object using the Apply Effect function
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, RoundsToSeconds(nDuration));
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}
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