forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
49 lines
1.4 KiB
Plaintext
49 lines
1.4 KiB
Plaintext
#include "prc_feat_const"
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#include "prc_spell_const"
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void main()
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{
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if (!GetHasFeat(FEAT_EPIC_DIVINE_VIGOR, OBJECT_SELF))
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{
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if(GetHasFeatEffect(FEAT_DIVINE_VIGOR) == FALSE )
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{
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if (!GetHasFeat(FEAT_TURN_UNDEAD, OBJECT_SELF))
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{
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SpeakStringByStrRef(40550);
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return;
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}
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DecrementRemainingFeatUses(OBJECT_SELF, FEAT_TURN_UNDEAD);
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}
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}
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else
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{
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effect eDur2 = EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MINOR);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur2, OBJECT_SELF,TurnsToSeconds(5));
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return;
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}
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int nTouch = GetAbilityModifier(ABILITY_CHARISMA)<1 ? 1 : GetAbilityModifier(ABILITY_CHARISMA);
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int nResistance = 5;
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int iCon = 2;
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int iSpeed = 10;
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effect eDur = EffectVisualEffect(VFX_DUR_PROTECTION_EVIL_MINOR);
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effect eDur2 = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eVis = EffectVisualEffect(VFX_IMP_HEAD_HEAL);
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//Link Effects
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effect eCon =EffectAbilityIncrease(ABILITY_CONSTITUTION,iCon);
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effect eSpeed =EffectMovementSpeedIncrease(iSpeed);
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effect eLink = EffectLinkEffects(eCon, eDur);
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eLink = EffectLinkEffects(eLink, eSpeed);
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eLink = EffectLinkEffects(eLink, eDur2);
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//Apply the VFX impact and effects
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, OBJECT_SELF, TurnsToSeconds(nTouch));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF);
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}
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