forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
51 lines
1.7 KiB
Plaintext
51 lines
1.7 KiB
Plaintext
#include "prc_feat_const"
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#include "prc_spell_const"
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void main()
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{
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if (!GetHasFeat(FEAT_TURN_UNDEAD, OBJECT_SELF))
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{
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SpeakStringByStrRef(40550);
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}
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else
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if(GetHasFeatEffect(FEAT_DIVINE_CLEANSING) == FALSE)
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{
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effect eSave = EffectSavingThrowIncrease(SAVING_THROW_FORT, 2);
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effect eDur = EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MINOR);
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effect eDur2 = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
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//Link Effects
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effect eLink = EffectLinkEffects(eSave, eDur);
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eLink = EffectLinkEffects(eLink, eDur2);
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int nDuration = GetAbilityModifier(ABILITY_CHARISMA)>0 ? GetAbilityModifier(ABILITY_CHARISMA):1 ;
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location lTarget = GetSpellTargetLocation();
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//Declare the spell shape, size and the location. Capture the first target object in the shape.
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object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lTarget, TRUE, OBJECT_TYPE_CREATURE );
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//Cycle through the targets within the spell shape until an invalid object is captured.
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while (GetIsObjectValid(oTarget))
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{
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if ( GetIsFriend(oTarget)|| GetFactionEqual(oTarget))
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{
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//Apply the VFX impact and effects
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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//Select the next target within the spell shape.
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oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lTarget, TRUE, OBJECT_TYPE_CREATURE );
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}
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DecrementRemainingFeatUses(OBJECT_SELF, FEAT_TURN_UNDEAD);
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}
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} |