forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
71 lines
2.6 KiB
Plaintext
71 lines
2.6 KiB
Plaintext
/*
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Celebrant of Sharess Fascinate. Fascinates creatures (1/3 levels)
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*/
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#include "prc_inc_spells"
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void DoConcLoop(object oPC, float fDur, int nCounter, object oTarget, int nSpellId)
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{
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if((nCounter == 0) || GetBreakConcentrationCheck(oPC) > 0)
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{
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PRCRemoveSpellEffects(nSpellId, oPC, oTarget);
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}
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else
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{
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nCounter--;
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DelayCommand(6.0f, DoConcLoop(oPC, fDur, nCounter, oTarget, nSpellId));
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}
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}
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void main()
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{
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object oPC = OBJECT_SELF;
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DecrementRemainingFeatUses(oPC, FEAT_CELEBRANT_SHARESS_CONFUSE);
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DecrementRemainingFeatUses(oPC, FEAT_CELEBRANT_SHARESS_DOMINATE);
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//Declare major variables
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effect eImpact = EffectVisualEffect(VFX_FNF_LOS_NORMAL_20);
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effect eSleep = EffectFascinate();
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effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eVis = EffectVisualEffect(VFX_IMP_SLEEP);
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effect eLink = EffectLinkEffects(eSleep, eMind);
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eLink = EffectLinkEffects(eLink, eDur);
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int nDuration = 1;
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location lTarget = GetLocation(oPC);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
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int nDC = GetSkillRank(SKILL_PERFORM, oPC) + d20();
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int nClass = GetLevelByClass(CLASS_TYPE_CELEBRANT_SHARESS, oPC);
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int nTargets = 1;
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if (nClass >= 4) nTargets++;
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if (nClass >= 7) nTargets++;
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if (nClass >= 10) nTargets++;
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int nCount;
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int nSpellId = PRCGetSpellId();
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object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lTarget, TRUE, OBJECT_TYPE_CREATURE);
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//Cycle through the targets within the spell shape until an invalid object is captured.
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while (GetIsObjectValid(oTarget) && nTargets > nCount)
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{
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if (spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, oPC) && oTarget != oPC)
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oPC, nSpellId));
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//Make Will Save to negate effect
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS))
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nDuration));
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//Start conc monitor
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DelayCommand(6.0f, DoConcLoop(oPC, HoursToSeconds(nDuration), 600, oTarget, nSpellId));
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}
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nCount++;
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}
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//Select the next target within the spell shape.
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lTarget, TRUE, OBJECT_TYPE_CREATURE);
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}
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}
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