forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
108 lines
2.8 KiB
Plaintext
108 lines
2.8 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Summon Spider Servant
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//:: prc_dj_sumspider
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Summons the appropriate spider servant for the
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Drow Judicator
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 8, 2002
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//:: Modified By: PsychicToaster
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//:: Modified On: 7-25-04
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//:://////////////////////////////////////////////
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effect SetSummonEffect(int nSpellID);
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#include "prc_inc_spells"
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void main()
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{
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//Declare major variables
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int nSpellID = PRCGetSpellId();
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//Debug
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//SpeakString("Spell ID:"+IntToString(nSpellID));
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effect eSummon = SetSummonEffect(nSpellID);
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//Apply the VFX impact and summon effect
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MultisummonPreSummon(OBJECT_SELF);
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ApplyEffectAtLocation(DURATION_TYPE_PERMANENT, eSummon, PRCGetSpellTargetLocation());
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}
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effect SetSummonEffect(int nSpellID)
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{
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int nJLevel = GetLevelByClass(CLASS_TYPE_JUDICATOR);
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int nFNF_Effect;
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int nSLevel;
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string sSummon;
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if(nJLevel<11)
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{
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switch(nJLevel)
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{
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case 5:
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nSLevel=1;
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break;
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case 6:
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nSLevel=2;
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break;
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case 7:
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nSLevel=2;
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break;
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case 8:
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nSLevel=3;
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break;
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case 9:
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nSLevel=3;
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break;
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case 10:
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nSLevel=4;
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break;
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}
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}
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//In case someone raises the limit manually and levels beyond 10.
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else nSLevel=4;
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string sSLevel = IntToString(nSLevel);
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if(nSpellID == SPELL_SUMMON_MYRLOCHAR)
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{
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nFNF_Effect = VFX_FNF_SUMMON_UNDEAD;
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sSummon = "ch_dj_myrlochar"+sSLevel;
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//debug
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//SpeakString("Summoning Myrlochar, level: "+sSLevel);
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}
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else if(nSpellID == SPELL_SUMMON_SWORDSPID)
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{
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nFNF_Effect = VFX_FNF_SUMMON_UNDEAD;
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sSummon = "ch_dj_swordspid"+sSLevel;
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//debug
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//SpeakString("Summoning Sword Spider, level: "+sSLevel);
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}
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else if(nSpellID == SPELL_SUMMON_PHASESPID)
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{
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nFNF_Effect = VFX_FNF_SUMMON_UNDEAD;
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sSummon = "ch_dj_phasespid"+sSLevel;
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//debug
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//SpeakString("Summoning Phase Spider, level: "+sSLevel);
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}
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else if(nSpellID == SPELL_SUMMON_MONSTROUS)
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{
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nFNF_Effect = VFX_FNF_SUMMON_UNDEAD;
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sSummon = "ch_dj_monstspid"+sSLevel;
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//SpeakString("Summoning Phase Spider, level: "+sSLevel);
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}
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//effect eVis = EffectVisualEffect(nFNF_Effect);
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//ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, PRCGetSpellTargetLocation());
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effect eSummonedMonster = EffectSummonCreature(sSummon, nFNF_Effect, 0.0f, TRUE);
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return eSummonedMonster;
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}
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