forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
43 lines
1.4 KiB
Plaintext
43 lines
1.4 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Complete Warrior Samurai class evaluation
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//:: prc_cwsamurai
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//::///////////////////////////////////////////////
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/** @file prc_cwsamurai
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Hand out the heirloom daisho mentioned in
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Daisho Proficiency ability.
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Handles adding eventhooks.
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@author Ornedan
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@date Created - 2006.07.05
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_feat_const"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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// See if we could hand out the heirloom daisho and if so, whether we have already handed them out
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if(!GetPRCSwitch(PRC_CWSAMURAI_NO_HEIRLOOM_DAISHO) && !GetPersistantLocalInt(oPC, "PRC_CWSamurai_HeirloomDaisho"))
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{
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// Create the objects - use standard nwn items
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CreateItemOnObject("nw_wswka001", oPC);
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CreateItemOnObject("nw_wswss001", oPC);
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// Set the marker
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SetPersistantLocalInt(oPC, "PRC_CWSamurai_HeirloomDaisho", TRUE);
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}
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// Staredown +4 Intimidate bonus
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if(GetHasFeat(FEAT_CWSM_STAREDOWN, oPC))
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SetCompositeBonus(oSkin, "CWSamurai_Staredown", 4, ITEM_PROPERTY_SKILL_BONUS, SKILL_INTIMIDATE);
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// If they have the Frightful Presence ability, eventhook to OnEquip
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if(GetHasFeat(FEAT_CWSM_FRIGHTFUL_PRESENCE))
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AddEventScript(oPC, EVENT_ONPLAYEREQUIPITEM, "prc_cwsm_fright", TRUE, FALSE);
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} |