forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
56 lines
1.6 KiB
Plaintext
56 lines
1.6 KiB
Plaintext
#include "inc_newspellbook"
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#include "prc_inc_core"
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void Equip(object oPC, int bBowSpec, object oSkin, int bXShot)
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{
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object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND,oPC);
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int iType = GetBaseItemType(oWeap);
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if(iType != BASE_ITEM_LONGBOW
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&& iType != BASE_ITEM_SHORTBOW)
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return;
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SetCompositeAttackBonus(oPC, "ArcherBowSpec", bBowSpec);
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if(bXShot && !GetHasSpellEffect(SPELL_EXTRASHOT, oPC))
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{
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ActionCastSpellOnSelf(SPELL_EXTRASHOT);
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}
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}
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void UnEquip(object oPC, int bBowSpec, object oSkin, int bXShot)
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{
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int iType = GetBaseItemType(GetItemLastUnequipped());
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if(iType != BASE_ITEM_LONGBOW
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&& iType != BASE_ITEM_SHORTBOW)
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return;
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if(GetHasSpellEffect(SPELL_EXTRASHOT, oPC))
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PRCRemoveSpellEffects(SPELL_EXTRASHOT,oPC,oPC);
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}
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void main()
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{
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//Declare main variables.
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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int iEquip = GetLocalInt(oPC,"ONEQUIP");
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int bBowSpec = GetHasFeat(FEAT_BOWSPEC9, oPC) ? 9 :
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GetHasFeat(FEAT_BOWSPEC8, oPC) ? 8 :
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GetHasFeat(FEAT_BOWSPEC7, oPC) ? 7 :
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GetHasFeat(FEAT_BOWSPEC6, oPC) ? 6 :
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GetHasFeat(FEAT_BOWSPEC5, oPC) ? 5 :
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GetHasFeat(FEAT_BOWSPEC4, oPC) ? 4 :
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GetHasFeat(FEAT_BOWSPEC3, oPC) ? 3 :
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GetHasFeat(FEAT_BOWSPEC2, oPC) ? 2 :
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0;
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int bXShot = GetHasFeat(FEAT_EXTRASHOT, oPC);
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SetCompositeAttackBonus(oPC, "ArcherBowSpec", 0);
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if (iEquip !=1) Equip(oPC, bBowSpec, oSkin, bXShot);
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if (iEquip ==1) UnEquip(oPC, bBowSpec, oSkin, bXShot);
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} |