forked from Jaysyn/PRC8
Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
61 lines
2.3 KiB
Plaintext
61 lines
2.3 KiB
Plaintext
//:://////////////////////////////////////////////
|
|
//:: FileName: "ss_ep_psionicsal"
|
|
/* Purpose: Psionic Salvo - subject loses WIS and INT until both are at 3, or
|
|
until the subject makes a Will saving throw.
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Boneshank
|
|
//:: Last Updated On:
|
|
//:://////////////////////////////////////////////
|
|
#include "prc_alterations"
|
|
#include "inc_epicspells"
|
|
|
|
void DoSalvo(object oTarget, int nDC);
|
|
|
|
void main()
|
|
{
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ENCHANTMENT);
|
|
|
|
if (!X2PreSpellCastCode())
|
|
{
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
return;
|
|
}
|
|
if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_PSION_S))
|
|
{
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
//Fire cast spell at event for the specified target
|
|
SignalEvent(oTarget,
|
|
EventSpellCastAt(OBJECT_SELF, SPELL_BESTOW_CURSE, FALSE));
|
|
//Make SR Check
|
|
if (!PRCDoResistSpell(OBJECT_SELF, oTarget, GetTotalCastingLevel(OBJECT_SELF)+SPGetPenetr(OBJECT_SELF)))
|
|
{
|
|
DoSalvo(oTarget, GetEpicSpellSaveDC(OBJECT_SELF, oTarget));
|
|
}
|
|
}
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
}
|
|
|
|
void DoSalvo(object oTarget, int nDC)
|
|
{
|
|
//Make a Will save each time
|
|
if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC))
|
|
{
|
|
effect eVis = EffectVisualEffect(VFX_IMP_REDUCE_ABILITY_SCORE);
|
|
effect eWIS = EffectAbilityDecrease(ABILITY_WISDOM, 1);
|
|
effect eINT = EffectAbilityDecrease(ABILITY_INTELLIGENCE, 1);
|
|
eWIS = EffectLinkEffects(eWIS, eVis);
|
|
eINT = EffectLinkEffects(eINT, eVis);
|
|
eWIS = SupernaturalEffect(eWIS);
|
|
eINT = SupernaturalEffect(eINT);
|
|
if (GetAbilityScore(oTarget, ABILITY_WISDOM) > 3)
|
|
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eWIS, oTarget);
|
|
if (GetAbilityScore(oTarget, ABILITY_INTELLIGENCE) > 3)
|
|
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eINT, oTarget);
|
|
if (GetAbilityScore(oTarget, ABILITY_WISDOM) > 3 ||
|
|
GetAbilityScore(oTarget, ABILITY_INTELLIGENCE) > 3)
|
|
DelayCommand(6.0, DoSalvo(oTarget, nDC));
|
|
}
|
|
}
|