forked from Jaysyn/PRC8
51 lines
1.2 KiB
Plaintext
51 lines
1.2 KiB
Plaintext
/*
|
|
----------------
|
|
Shield Block
|
|
|
|
tob_dvsp_shldblk
|
|
----------------
|
|
|
|
05/06/07 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Shield Block
|
|
|
|
Devoted Spirit (Counter)
|
|
Level: Crusader 2
|
|
Initiation Action: 1 Immediate Action
|
|
Range: Touch
|
|
Target: One Ally
|
|
Duration: One Attack
|
|
|
|
With a heroic burst of effort, you thrust your shield
|
|
between your defenseless ally and your enemy.
|
|
|
|
Your grant your ally a +4 shield bonus against the next attack made against him.
|
|
*/
|
|
|
|
#include "tob_inc_move"
|
|
#include "tob_movehook"
|
|
////#include "prc_alterations"
|
|
|
|
void main()
|
|
{
|
|
if (!PreManeuverCastCode())
|
|
{
|
|
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oInitiator = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
|
|
|
|
if(move.bCanManeuver)
|
|
{
|
|
effect eVis = EffectVisualEffect(VFX_IMP_AC_BONUS);
|
|
effect eAC = EffectACIncrease(4, AC_SHIELD_ENCHANTMENT_BONUS);
|
|
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(eAC), oTarget, 3.0);
|
|
ApplyEffectToObject(DURATION_TYPE_INSTANT, ExtraordinaryEffect(eVis), oTarget);
|
|
}
|
|
} |