forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
48 lines
1.5 KiB
Plaintext
48 lines
1.5 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Sanctified Mind Partition Mind
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//:: psi_smnd_prtmnd.nss
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//::///////////////////////////////////////////////
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/*
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Makes the Sanctified Mind immune to Mind Spells
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for a number of rounds equal to class + Cha
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once per day
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*/
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//:://////////////////////////////////////////////
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//:: Modified By: Stratovarius
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//:: Modified On: 17.2.2006
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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void main()
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{
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object oPC = OBJECT_SELF;
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// Can't be immune to slow and use this ability
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if (GetIsImmune(oPC, IMMUNITY_TYPE_SLOW))
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{
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// Removes effects
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PRCRemoveSpellEffects(GetSpellId(), oPC, oPC);
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FloatingTextStringOnCreature("*Immune to Slowing - Cannot use this Ability*", oPC, FALSE);
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IncrementRemainingFeatUses(oPC, FEAT_SANCMIND_PARTITION_MIND);
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return;
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}
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int nDur = GetLevelByClass(CLASS_TYPE_SANCTIFIED_MIND, oPC) + GetAbilityModifier(ABILITY_CHARISMA, oPC);
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// Minimum duration
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if (nDur < 1) nDur = 1;
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effect eImmune = EffectImmunity(IMMUNITY_TYPE_MIND_SPELLS);
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effect eSlow = EffectSlow();
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effect eVis = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_POSITIVE);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eLink = EffectLinkEffects(eImmune, eVis);
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eLink = EffectLinkEffects(eLink, eSlow);
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eLink = EffectLinkEffects(eLink, eDur);
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// Can't dispel it
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ExtraordinaryEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, RoundsToSeconds(nDur));
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} |