PRC8_fork/nwn/nwnprc/trunk/psionics/psi_pyro_bolt.nss
Jaysyn904 e641b42f84 Exalted update
Updated Vow of Poverty. Added Sanctify Ki Strike, Holy Strike, Fist of Heavens, Vow of Abstinence, Vow of Chastity & Gift of Faith.  (@fenac).  Turned off the Taunt & Parry skills.  Re-disabled AC & save bonuses from Tumble & Spellcraft.   Updated min() & max() to PRCmin() & PRCmax() to not conflict with similarly named NUI adjacent functions.  Set Point Blank Shot to 30' per PnP.  Added icon for Chosen of Evil.  Started work on Hidden Talent.  Created Psionics function cheatsheet.  Updated release archive.
2025-01-29 22:46:38 -05:00

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/*
prc_pyro_bolt
Bolt of Fire
By: Flaming_Sword
Created: Dec 6, 2007
Modified: Dec 6, 2007
*/
#include "prc_inc_sp_tch"
void main()
{
object oPC = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nDamageType = GetPersistantLocalInt(oPC, "PyroDamageType");
int nLevel = (GetLevelByClass(CLASS_TYPE_PYROKINETICIST, oPC));
int iAttackRoll = 0;
int nImpactVFX = GetPersistantLocalInt(oPC, "PyroImpactVFX");
int nBeam = GetPersistantLocalInt(oPC, "PyroBeam");
int nDam = (nDamageType == DAMAGE_TYPE_SONIC) ? d4(nLevel) : d6(nLevel); //reduced damage dice
if((nDamageType == DAMAGE_TYPE_COLD) || (nDamageType == DAMAGE_TYPE_ELECTRICAL) || (nDamageType == DAMAGE_TYPE_ACID))
nDam = PRCMax(nLevel, nDam - nLevel); //minimum of 1 per die
if(!GetIsReactionTypeFriendly(oTarget))
{
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_BOLT_OF_FIRE));
iAttackRoll = PRCDoRangedTouchAttack(oTarget);
if(iAttackRoll > 0)
{
// perform ranged touch attack and apply sneak attack if any exists
ApplyTouchAttackDamage(oPC, oTarget, iAttackRoll, nDam, nDamageType);
PRCBonusDamage(oTarget);
//Apply the VFX impact and damage effect
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(nImpactVFX), oTarget);
}
effect eRay = EffectBeam(nBeam, OBJECT_SELF, BODY_NODE_HAND, !iAttackRoll);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eRay, oTarget, 1.7,FALSE);
}
}