forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
89 lines
2.5 KiB
Plaintext
89 lines
2.5 KiB
Plaintext
/*
|
|
----------------
|
|
Knock, Psionic
|
|
|
|
psi_pow_knock
|
|
----------------
|
|
|
|
7//11/04 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Knock, Psionic
|
|
|
|
Psychoportation
|
|
Level: Psion/wilder 2
|
|
Manifesting Time: 1 standard action
|
|
Area: 50m -radius burst centered on you
|
|
Duration: Instantaneous; see text
|
|
Saving Throw: None
|
|
Power Resistance: No
|
|
Power Points: 3
|
|
Metapsionics: Widen
|
|
|
|
When you manifest this power, you open all locks in the area.
|
|
*/
|
|
|
|
#include "psi_inc_psifunc"
|
|
#include "psi_inc_pwresist"
|
|
#include "psi_spellhook"
|
|
#include "prc_alterations"
|
|
|
|
void main()
|
|
{
|
|
/*
|
|
Spellcast Hook Code
|
|
Added 2004-11-02 by Stratovarius
|
|
If you want to make changes to all powers,
|
|
check psi_spellhook to find out more
|
|
|
|
*/
|
|
|
|
if (!PsiPrePowerCastCode())
|
|
{
|
|
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oManifester = OBJECT_SELF;
|
|
struct manifestation manif =
|
|
EvaluateManifestation(oManifester, OBJECT_INVALID,
|
|
PowerAugmentationProfile(),
|
|
METAPSIONIC_WIDEN
|
|
);
|
|
|
|
if(manif.bCanManifest)
|
|
{
|
|
int nResistFlag;
|
|
effect eVis = EffectVisualEffect(VFX_IMP_KNOCK);
|
|
float fDelay;
|
|
float fRadius = EvaluateWidenPower(manif, 50.0f);
|
|
location lTarget = PRCGetSpellTargetLocation();
|
|
|
|
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRadius, lTarget, FALSE, OBJECT_TYPE_DOOR | OBJECT_TYPE_PLACEABLE);
|
|
while(GetIsObjectValid(oTarget))
|
|
{
|
|
// Let the AI know
|
|
SignalEvent(oTarget, EventSpellCastAt(oManifester, SPELL_KNOCK));
|
|
fDelay = PRCGetRandomDelay(0.5, 2.5);
|
|
|
|
if(!GetPlotFlag(oTarget) && GetLocked(oTarget))
|
|
{
|
|
nResistFlag = GetDoorFlag(oTarget,DOOR_FLAG_RESIST_KNOCK);
|
|
if(nResistFlag == 0)
|
|
{
|
|
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
|
|
AssignCommand(oTarget, ActionUnlockObject(oTarget));
|
|
}
|
|
else if(nResistFlag == 1)
|
|
{
|
|
FloatingTextStrRefOnCreature(83887, oManifester); // "* Failure! - Door unaffected by magic *"
|
|
}
|
|
}// end if - Target is locked and not plot
|
|
oTarget = MyNextObjectInShape(SHAPE_SPHERE,fRadius, lTarget, FALSE, OBJECT_TYPE_DOOR | OBJECT_TYPE_PLACEABLE);
|
|
|
|
}// end while - Target loop
|
|
}// end if - Successfull manifestation
|
|
}
|