forked from Jaysyn/PRC8
Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
141 lines
5.7 KiB
Plaintext
141 lines
5.7 KiB
Plaintext
/** @file psi_pow_assim
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Assimilate
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Psychometabolism
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Level: Psion/wilder 9
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Manifesting Time: 1 standard action
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Range: Touch
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Target: One living creature touched
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Duration: Instantaneous and 1 hour; see text
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Saving Throw: Fortitude half
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Power Resistance: Yes
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Power Points: 17
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Metapsionics: Empower, Maximize, Twin
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Your pointing finger turns black as obsidian. A creature touched by you is
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partially assimilated into your form and takes 20d6 points of damage. Any
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creature reduced to 0 or fewer hit points by this power is killed, entirely
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assimilated into your form, leaving behind only a trace of fine dust. An
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assimilated creature’s equipment is unaffected.
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A creature that is partially assimilated into your form (that is, a creature
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that has at least 1 hit point following your use of this power) grants you a
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number of temporary hit points equal to half the damage you dealt for 1
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hour.
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A creature that is completely assimilated grants you a number of temporary
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hit points equal to the damage you dealt and a +4 bonus to each of your
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ability scores for 1 hour. If the assimilated creature knows psionic powers,
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you gain knowledge of one of its powers for 1 hour.
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@todo Gaining a temporary power
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@author Stratovarius
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@date Created: Feb 26, 2005
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@date Modified: Jul 3, 2006
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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int DoPower(object oManifester, object oTarget, struct manifestation manif)
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{
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int nPen = GetPsiPenetration(oManifester);
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int nDamage, nTouchAttack;
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int bHit = 0;
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effect eVis = EffectVisualEffect(VFX_COM_HIT_NEGATIVE);
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effect eLink = EffectAbilityIncrease(ABILITY_CHARISMA, 4);
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eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_CONSTITUTION, 4));
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eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_DEXTERITY, 4));
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eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_INTELLIGENCE, 4));
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eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_STRENGTH, 4));
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eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_WISDOM, 4));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MAJOR));
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
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if(nTouchAttack > 0)
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{
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bHit = 1;
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if((PRCMyResistPower(oManifester, oTarget, nPen) == POWER_RESIST_FAIL) && PRCGetIsAliveCreature(oTarget))
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{
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// Determine damage
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int nNumberOfDice = 20;
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int nDieSize = 6;
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int nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
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// Fort save for half
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if(PRCMySavingThrow(SAVING_THROW_FORT, oTarget, GetManifesterDC(oManifester), SAVING_THROW_TYPE_NONE))
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{
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nDamage /= 2;
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if (GetHasMettle(oTarget, SAVING_THROW_FORT))
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// This script does nothing if it has Mettle, bail
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nDamage = 0;
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}
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nDamage = GetTargetSpecificChangesToDamage(oTarget, manif.oManifester, nDamage);
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// Apply damage and the accompanying VFX
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ApplyTouchAttackDamage(manif.oManifester, oTarget, nTouchAttack, nDamage, DAMAGE_TYPE_MAGICAL);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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// Give the temp HP, and if the target was dead, the stat boosts
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effect eTempHP;
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if(GetIsDead(oTarget))
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{
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eTempHP = EffectTemporaryHitpoints(nDamage);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, manif.oManifester, HoursToSeconds(1), TRUE, -1, manif.nManifesterLevel);
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}
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else
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eTempHP = EffectTemporaryHitpoints(nDamage / 2);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eTempHP, manif.oManifester, HoursToSeconds(1), TRUE, -1, manif.nManifesterLevel);
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}
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}
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}
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return bHit; //Held charge is used if at least 1 touch from twinned power hits
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}
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void main()
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{
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if(!PsiPrePowerCastCode()) return;
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif;
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int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
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);
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if(manif.bCanManifest)
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{
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if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
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{ //holding the charge, manifesting power on self
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SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges
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SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
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return;
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}
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DoPower(oManifester, oTarget, manif);
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}
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
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if(DoPower(oManifester, oTarget, manif))
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DecrementSpellCharges(oManifester);
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}
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}
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} |