PRC8_fork/nwn/nwnprc/trunk/ocfixerf/q5_s0_greasea.nss
Jaysyn904 0352ad3604 Updated Vanilla Campaigns
Updated Vanilla Campaigns
2024-04-20 08:31:40 -04:00

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//::///////////////////////////////////////////////
//:: Grease: On Enter
//:: NW_S0_GreaseA.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Creatures entering the zone of grease must make
a reflex save or fall down. Those that make
their save have their movement reduced by 1/2.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Aug 1, 2001
//:://////////////////////////////////////////////
//#include "X0_I0_SPELLS"
#include "x2_inc_spellhook"
#include "prc_inc_spells"
#include "prc_inc_skills"
void main()
{
//Declare major variables
int nMetaMagic = GetMetaMagicFeat();
effect eVis = EffectVisualEffect(VFX_IMP_SLOW);
effect eSlow = ExtraordinaryEffect(EffectMovementSpeedDecrease(50));
effect eLink = EffectLinkEffects(eVis, eSlow);
object oTarget = GetEnteringObject();
int nAppear = GetAppearanceType(oTarget);
if(PRCGetHasEffect(EFFECT_TYPE_MOVEMENT_SPEED_DECREASE, oTarget))
return; // do not apply the effect twice
if(!PRCIsFlying(oTarget))
{
SignalEvent(oTarget, EventSpellCastAt(OBJECT_INVALID, SPELL_GREASE));
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSlow, oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
}
}