forked from Jaysyn/PRC8
42 lines
1.3 KiB
Plaintext
42 lines
1.3 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Grease: On Enter
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//:: NW_S0_GreaseA.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Creatures entering the zone of grease must make
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a reflex save or fall down. Those that make
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their save have their movement reduced by 1/2.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Aug 1, 2001
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//:://////////////////////////////////////////////
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//#include "X0_I0_SPELLS"
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#include "x2_inc_spellhook"
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#include "prc_inc_spells"
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#include "prc_inc_skills"
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void main()
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{
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//Declare major variables
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int nMetaMagic = GetMetaMagicFeat();
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effect eVis = EffectVisualEffect(VFX_IMP_SLOW);
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effect eSlow = ExtraordinaryEffect(EffectMovementSpeedDecrease(50));
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effect eLink = EffectLinkEffects(eVis, eSlow);
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object oTarget = GetEnteringObject();
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int nAppear = GetAppearanceType(oTarget);
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if(PRCGetHasEffect(EFFECT_TYPE_MOVEMENT_SPEED_DECREASE, oTarget))
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return; // do not apply the effect twice
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if(!PRCIsFlying(oTarget))
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{
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_INVALID, SPELL_GREASE));
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSlow, oTarget);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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}
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