/** @file psi_pow_fuseflsh Fuse Flesh Psychometabolism Level: Psion/wilder 6 Manifesting Time: 1 standard action Range: Touch Target: Creature touched Duration: 1 round/level Saving Throw: Fortitude negates and Fortitude partial; see text Power Resistance: Yes Power Points: 11 Metapsionics: Extend, Twin You cause the touched subject’s flesh to ripple, grow together, and fuse into a nearly seamless whole. The subject is forced into a fetal position (if humanoid), with only the vaguest outline of its folded arms and legs visible below the all-encompassing wave of flesh. If the target fails its Fortitude save to avoid the power’s effect, the subject must immediately attempt a second Fortitude save. If this second save is failed, the creature’s eyes and ears fuse over, effectively blinding and deafening it. Augment: For every 2 additional power points you spend, this power’s save DC increases by 1. @author Stratovarius @date Created: Feb 24, 2005 @date Modified: Jul 3, 2006 */ #include "psi_inc_psifunc" #include "psi_inc_pwresist" #include "psi_spellhook" #include "prc_sp_func" #include "prc_inc_sp_tch" int DoPower(object oManifester, object oTarget, struct manifestation manif) { int nDC = GetManifesterDC(oManifester); int nPen = GetPsiPenetration(oManifester); effect ePrimary = EffectParalyze(); ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_PARALYZED)); ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_PARALYZE_HOLD)); ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE)); effect eSecondary = EffectBlindness(); eSecondary = EffectLinkEffects(eSecondary, EffectDeaf()); eSecondary = EffectLinkEffects(eSecondary, EffectVisualEffect(VFX_IMP_BLIND_DEAF_M)); float fDuration = 6.0f * manif.nManifesterLevel; if(manif.bExtend) fDuration *= 2; // Let the AI know PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester); int nTouchAttack; int bHit = 0; PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester); int nRepeats = manif.bTwin ? 2 : 1; for(; nRepeats > 0; nRepeats--) { nTouchAttack = PRCDoMeleeTouchAttack(oTarget); if(nTouchAttack > 0) { bHit = 1; if((PRCMyResistPower(oManifester, oTarget, nPen) == POWER_RESIST_FAIL) && !GetIsIncorporeal(oTarget) && PRCGetIsAliveCreature(oTarget)) { if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE)) { SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, ePrimary, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel); if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE)) { SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSecondary, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel); }// end if - Save vs secondary effect }// end if - Save vs primary effect } } } return bHit; //Held charge is used if at least 1 touch from twinned power hits } void main() { if(!PsiPrePowerCastCode()) return; object oManifester = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct manifestation manif; int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags if(!nEvent) //normal cast { manif = EvaluateManifestation(oManifester, oTarget, PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS, 2, PRC_UNLIMITED_AUGMENTATION ), METAPSIONIC_EXTEND | METAPSIONIC_TWIN ); if(manif.bCanManifest) { if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget) { //holding the charge, manifesting power on self SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif); return; } DoPower(oManifester, oTarget, manif); } } else { if(nEvent & PRC_SPELL_EVENT_ATTACK) { manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION); if(DoPower(oManifester, oTarget, manif)) DecrementSpellCharges(oManifester); } } }