/* 29/12/19 by Stratovarius Applies the maximum essentia to the calling soulmeld, and resets all other melds */ #include "moi_inc_moifunc" void main() { object oMeldshaper = OBJECT_SELF; if (GetLocalInt(oMeldshaper, "PerfectMeldshaper")) return; if(TakeSwiftAction(oMeldshaper)) { if (GetTemporaryEssentia(oMeldshaper)) { int nMeld = EssentiaIDToRealID(PRCGetSpellId()); SetLocalInt(oMeldshaper, "InvestingTempEssentia", TRUE); InvestEssentia(oMeldshaper, nMeld, GetTemporaryEssentia(oMeldshaper)); ShapeSoulmeld(oMeldshaper, nMeld); } else { DrainEssentia(oMeldshaper); InvestEssentia(oMeldshaper, EssentiaIDToRealID(PRCGetSpellId()), 99); WipeMelds(oMeldshaper); ReshapeMelds(oMeldshaper); } } }