//:://///////////////////////////////////////////// //:: Name PRC Respawning Door Destroyed event //:: FileName door_destroyed //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* This handles prevent the door being removed It should be respawned by sending a userdefined event no 500 to the door later */ //::////////////////////////////////////////////// //:: Created By: Primogenitor //:: Created On: 08/05/06 //::////////////////////////////////////////////// void main() { object oDoor = OBJECT_SELF; int nSave = GetWillSavingThrow(oDoor); SetIsDestroyable(FALSE); if(nSave) DelayCommand(TurnsToSeconds(nSave), SignalEvent(oDoor, EventUserDefined(500))); }