/* ---------------- Ectoplasmic Form psi_pow_ectoform ---------------- 14/5/05 by Stratovarius */ /** @file Ectoplasmic Form Psychometabolism Level: Egoist 3, psychic warrior 3 Manifesting Time: 1 standard action Range: Personal Target: You Duration: 1 min./level Power Points: 5 Metapsionics: Extend You and all your gear become a partially translucent mass of rippling ectoplasm that generally conforms to your normal shape. You gain damage reduction 10/+2, and you gain immunity to poison and critical hits. Your material armor becomes meaningless, although your size, Dexterity, deflection bonuses, and armor bonuses from force effects (such as those gained by inertial armor) still apply to your Armor Class. You can manifest powers while in ectoplasmic form, but you must make a Concentration check (DC 20 + power level) for each power you attempt to manifest. @todo 2da entries */ #include "psi_inc_psifunc" #include "psi_inc_pwresist" #include "psi_spellhook" #include "prc_inc_spells" void DispelMonitor(object oManifester, object oTarget, int nSpellID, int nBeatsRemaining); void main() { /* Spellcast Hook Code Added 2004-11-02 by Stratovarius If you want to make changes to all powers, check psi_spellhook to find out more */ if (!PsiPrePowerCastCode()) { // If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oManifester = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct manifestation manif = EvaluateManifestation(oManifester, oTarget, PowerAugmentationProfile(), METAPSIONIC_EXTEND ); if(manif.bCanManifest) { float fDuration = 60.0f * manif.nManifesterLevel; if(manif.bExtend) fDuration *= 2; // Create effects effect eLink = EffectImmunity(IMMUNITY_TYPE_CRITICAL_HIT); eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_SNEAK_ATTACK)); eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_POISON)); eLink = EffectLinkEffects(eLink, EffectDamageReduction(10, DAMAGE_POWER_PLUS_TWO)); eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_BLUR)); effect eVis = EffectVisualEffect(VFX_FNF_MYSTICAL_EXPLOSION); // Apply effects SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, manif.nManifesterLevel); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); // Set marker for use in powerhook SetLocalInt(oTarget, "PRC_Power_EctoForm", TRUE); // Start effect end monitor DelayCommand(6.0f, DispelMonitor(manif.oManifester, oTarget, manif.nSpellID, FloatToInt(fDuration) / 6)); } } void DispelMonitor(object oManifester, object oTarget, int nSpellID, int nBeatsRemaining) { // Has the power ended since the last beat, or does the duration run out now if((--nBeatsRemaining == 0) || PRCGetDelayedSpellEffectsExpired(nSpellID, oTarget, oManifester) ) { if(DEBUG) DoDebug("psi_pow_ectoform: Removing marker"); // Clear the effect presence marker DeleteLocalInt(oTarget, "PRC_Power_EctoForm"); } else DelayCommand(6.0f, DispelMonitor(oManifester, oTarget, nSpellID, nBeatsRemaining)); }