Scripts that need to be updated whenever we get a new weapon type: prc_misc_const.nss - New weapon constants go here prc_dispater.nss - Metal / Iron weapons inc_item_props.nss - Missing Light lance inc_rand_equip.nss - Missing all new weapons prc_craft_inc.nss prc_inc_clsfunc.nss - Missing Light Lance & new weapons. Needs update for .35 prc_inc_combat.nss - Missing Light lance, elf blades & new weapons. prc_inc_fork.nss - Missing Light Lance & new weapons. prc_inc_wpnrest.nss - Missing Light Lance for some functions prc_x2_itemprop.nss - Missing Light lance. psi_callweapon.nss - May need to make a new default version for each new weapon, needs testing. prc_ad_falskeen.nss - Missing Light lance, elf blades & new weapons. prc_battletempus.nss - Martial melee weapons. Missing new Martial weapons. prc_intuiatk.nss - Simple melee weapons. Missing new Simple weapons. prc_swashweak.nss - All melee weapons. Missing Light lance, elf blades & new weapons. prc_ipfeat_const.nss - Weapon Feat constants go here. 2DAs that need updating for new weapon types: baseitems.2da - Obviously. prc_weap_items.2da