/*::////////////////////////////////////////////// //:: Name Module load //:: FileName SMP_EVT_ONMODLOA //::////////////////////////////////////////////// Module load file. Settings for spells can be found here, and are documented to what they do. The actual setting constants are in SMP_INC_SETTINGS. If you wish to use a different module load script, you can either execute this using the line: ExecuteScript("SMP_EVT_ONMODLOA"); Or have the include file line at the top of your original module load, and copy settings you want across. It is a good itea to keep this for the documentation. The defaults (what is normally on with the spellmans content) are the uncommented ones here. //::////////////////////////////////////////////// //:: Created By: Jasperre //::////////////////////////////////////////////*/ #include "SMP_INC_SETTINGS" void main() { // Set module settings. // Expertise Abuse Setting // * Have this on to turn off Abuse of Expertise (+5, +10 AC) when casting spells. SMP_SettingSetGlobalOn(SMP_SETTING_BIO_STOP_EXPERTISE_ABUSE); // Domain spell limit enforce // * Have this on, and the correct OnRest event script, to have domain spells // enforced, that you can only cast 1 domain spell, the rest must be normal. SMP_SettingSetGlobalOn(SMP_SETTING_DOMAIN_SPELL_LIMIT_ENFORCE); }