//:://///////////////////////////////////////////// //:: Select Spell level to Burn //:: prc_burnselect.nss //:://///////////////////////////////////////////// /* Used by a number of classes to choose the spell level to burn */ //::////////////////////////////////////////////// //:: Created By: Stratovarius //:: Created On: 27.2.2006 //::////////////////////////////////////////////// #include "prc_inc_spells" #include "inc_sp_gain_mem" void main() { object oPC = OBJECT_SELF; int nSpellLevel = GetLocalInt(oPC, "BurnSpellLevel"); int nArc = GetLevelByTypeArcane(oPC); int nDiv = GetLevelByTypeDivine(oPC); int nBest = nArc; if(nDiv > nArc) nBest = nDiv; int nClass = GetPrimarySpellcastingClass(oPC); int nMax = GetMaxSpellLevelForCasterLevel(nClass, nBest); int nMin = GetMinSpellLevelForCasterLevel(nClass, nBest); if((nSpellLevel+1) > nMax) nSpellLevel = nMin; else nSpellLevel++; SetLocalInt(oPC, "BurnSpellLevel",nSpellLevel); FloatingTextStringOnCreature("You are burning level "+IntToString(nSpellLevel)+" spells", oPC, FALSE); }