//:://///////////////////////////////////////////// //:: Grease: On Enter //:: NW_S0_GreaseA.nss //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Creatures entering the zone of grease must make a reflex save or fall down. Those that make their save have their movement reduced by 1/2. */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Aug 1, 2001 //::////////////////////////////////////////////// //#include "X0_I0_SPELLS" #include "x2_inc_spellhook" #include "prc_inc_spells" #include "prc_inc_skills" void main() { //Declare major variables int nMetaMagic = GetMetaMagicFeat(); effect eVis = EffectVisualEffect(VFX_IMP_SLOW); effect eSlow = ExtraordinaryEffect(EffectMovementSpeedDecrease(50)); effect eLink = EffectLinkEffects(eVis, eSlow); object oTarget = GetEnteringObject(); int nAppear = GetAppearanceType(oTarget); if(PRCGetHasEffect(EFFECT_TYPE_MOVEMENT_SPEED_DECREASE, oTarget)) return; // do not apply the effect twice if(!PRCIsFlying(oTarget)) { SignalEvent(oTarget, EventSpellCastAt(OBJECT_INVALID, SPELL_GREASE)); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSlow, oTarget); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); } }