forked from Jaysyn/PRC8
102 lines
3.4 KiB
Plaintext
102 lines
3.4 KiB
Plaintext
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/*
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----------------
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Mindwipe
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psi_pow_mindwipe
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----------------
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19/2/04 by Stratovarius
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*/ /** @file
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Mindwipe
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Telepathy [Mind-Affecting]
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Level: Psion/wilder 4
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Manifesting Time: 1 standard action
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Range: Close (25 ft. + 5 ft./2 levels)
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Target: One creature
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Duration: Instantaneous
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Saving Throw: Fortitude negates
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Power Resistance: Yes
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Power Points: 7
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Metapsionics: Twin
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You partially wipe your victim<69>s mind of past experiences, bestowing two
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negative levels upon it. If the subject has at least as many negative levels
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as Hit Dice, it dies. The effects of multiple negative levels stack.
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If the subject survives, it loses these two negative levels after 1 hour.
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(No Fortitude save is necessary to avoid gaining the negative level
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permanently.)
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Augment: You can manifest this power in one or both of the following ways.
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1. For every 2 additional power points you spend, this power<65>s save DC
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increases by 1.
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2. For every 3 additional power points you spend, this power bestows an
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additional negative level on the subject.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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2, PRC_UNLIMITED_AUGMENTATION,
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3, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_TWIN
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);
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if(manif.bCanManifest)
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{
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int nDC = GetManifesterDC(oManifester) + manif.nTimesAugOptUsed_1;
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int nPen = GetPsiPenetration(oManifester);
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int nNegLevels = 2 + manif.nTimesAugOptUsed_2;
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effect eLink = EffectLinkEffects(EffectNegativeLevel(nNegLevels),
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EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE)
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);
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// Let the AI know
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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// Handle Twin Power
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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// Check for Power Resistance
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if(PRCMyResistPower(oManifester, oTarget, nPen))
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{
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// Save - Fort negates
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NEGATIVE))
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{
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// Delayed to make sure the negative levels stack
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DelayCommand(0.0f, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(1), TRUE, manif.nSpellID, manif.nManifesterLevel));
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}// end if - Save
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}// end if - SR
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}// end for - Twin Power
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}// end if - Successfull manifestation
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}
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