forked from Jaysyn/PRC8
39 lines
1.1 KiB
Plaintext
39 lines
1.1 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Sleep/Paralysis Immunity feat for Diamond Dragon
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//:: psi_diadra_imm.nss
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//::///////////////////////////////////////////////
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/*
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Toggles the Sleep/Paralysis neutralization on and off.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Fox
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//:: Created On: Nov 15, 2007
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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string nMes = "";
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if(!GetLocalInt(oPC, "DiamondImmune"))
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{
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SetLocalInt(oPC, "DiamondImmune", TRUE);
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//activate Immunity script
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AddEventScript(oPC, EVENT_ONHEARTBEAT, "psi_diadra_ntrl", TRUE, FALSE);
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nMes = "*Sleep/Paralysis Immunity Activated*";
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}
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else
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{
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// Removes effects
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DeleteLocalInt(oPC, "DiamondImmune");
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//deactivate immunity script
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RemoveEventScript(oPC, EVENT_ONHEARTBEAT, "psi_diadra_ntrl", TRUE, TRUE);
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nMes = "*Sleep/Paralysis Immunity Deactivated*";
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}
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FloatingTextStringOnCreature(nMes, oPC, FALSE);
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}
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