PRC8_fork/trunk/smp/phs_t_onerock.nss

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/*:://////////////////////////////////////////////
//:: Trap Name One Rock Fall trap
//:: Trap FileName PHS_T_OneRock
//:://////////////////////////////////////////////
//:: Trap Description / Effects
//:://////////////////////////////////////////////
One rock falls onto the entering object/person who set it off. Visual effect
and 3d6 bludgeoning damage, relfex for none.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Declare major variables
object oTarget = GetEnteringObject();
// Reflex adjusted
int nDam = GetReflexAdjustedDamage(d6(3), oTarget, 20, SAVING_THROW_TYPE_TRAP);
if(nDam > 0)
{
effect eDam = EffectDamage(nDam, DAMAGE_TYPE_BLUDGEONING);
effect eVis = EffectVisualEffect(VFX_IMP_FLAME_S);
// Apply damage
PHS_ApplyInstantAndVFX(oTarget, eVis, eDam);
}
}