forked from Jaysyn/PRC8
36 lines
1.1 KiB
Plaintext
36 lines
1.1 KiB
Plaintext
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/*:://////////////////////////////////////////////
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//:: Spell Name Symbol of XXX: On Enter 5M Thing
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//:: Spell FileName PHS_S_Symbola
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Any of the symbols have a 5M entry area.
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They use the same AOE. This can not be deactivated - but if the one which
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does the effects goes, this one might as well!
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The first heartbeat sets what other AOE uses it, or something.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Reacts if something comes within 5M of the symbol - but isn't in the casters
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party.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Check AOE status
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if(!PHS_CheckAOECreator()) return;
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// Declare major variables
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object oTarget = GetEnteringObject();
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object oCaster = GetAreaOfEffectCreator();
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// Get
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}
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