forked from Jaysyn/PRC8
75 lines
3.3 KiB
Plaintext
75 lines
3.3 KiB
Plaintext
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/*:://////////////////////////////////////////////
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//:: Spell Name Planar Ally, Lesser
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//:: Spell FileName PHS_S_PlanAllyLe
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Conjuration (Calling) [see text]
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Level: Clr 4
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Components: V, S, DF, XP
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Casting Time: 10 minutes
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Range: Close (8M)
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Effect: One called elemental or outsider of 6 HD or less
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Duration: Instantaneous
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Saving Throw: None
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Spell Resistance: No
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By casting this spell, you request your deity to send you an elemental or
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outsider (of 6 HD or less) of the deity<74>s choice. If you serve no particular
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deity, the spell is a general plea answered by a creature sharing your
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philosophical alignment. If you know an individual creature<72>s name, you may
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request that individual by speaking the name during the spell (though you
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might get a different creature anyway).
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You may ask the creature to perform one task in exchange for a payment from
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you. Tasks might range from the simple to the complex. You must be able to
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communicate with the creature called in order to bargain for its services.
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The creature called requires a payment for its services. This payment can
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take a variety of forms, from donating gold or magic items to an allied
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temple, to a gift given directly to the creature, to some other action on
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your part that matches the creature<72>s alignment and goals. Regardless, this
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payment must be made before the creature agrees to perform any services.
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The bargaining takes at least 1 round, so any actions by the creature begin
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in the round after it arrives.
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A task taking up to 1 minute per caster level requires a payment of 100 gp
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per HD of the creature called. For a task taking up to 1 hour per caster
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level, the creature requires a payment of 500 gp per HD. A long-term task,
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one requiring up to one day per caster level, requires a payment of 1,000
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gp per HD.
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A nonhazardous task requires only half the indicated payment, while an
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especially hazardous task might require a greater gift. Few if any creatures
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will accept a task that seems suicidal (remember, a called creature actually
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dies when it is killed, unlike a summoned creature). However, if the task is
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strongly aligned with the creature<72>s ethos, it may halve or even waive the
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payment.
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At the end of its task, or when the duration bargained for expires, the
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creature returns to its home plane (after reporting back to you, if
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appropriate and possible).
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Note: When you use a calling spell that calls an air, chaotic, earth, evil,
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fire, good, lawful, or water creature, it is a spell of that type.
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XP Cost: 100 XP.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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OK, not going to do yet. Got some simple ideas - perhaps you can ask it to
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fight (higher cost) cast a cirtain spell depending on the monsters summoned
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(normal cost) or maybe do some other simple task (I don't know what, lower cost).
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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