PRC8_fork/trunk/smp/phs_s_limitwish.nss

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/*:://////////////////////////////////////////////
//:: Spell Name Limited Wish
//:: Spell FileName PHS_S_LimitWish
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Universal
Level: Sor/Wiz 7
Components: V, S, XP
Casting Time: 1 standard action
Range: See text
Target, Effect, or Area: See text
Duration: See text
Saving Throw: None; see text
Spell Resistance: Yes
A limited wish lets you create nearly any type of effect. For example, a limited wish can do any of the following things.
<20> Duplicate any sorcerer/wizard spell of 6th level or lower, provided the
spell is not of a school prohibited to you.
<20> Duplicate any other spell of 5th level or lower, provided the spell is not
of a school prohibited to you.
<20> Duplicate any sorcerer/wizard spell of 5th level or lower, even if it<69>s of
a prohibited school.
<20> Duplicate any other spell of 4th level or lower, even if it<69>s of a
prohibited school.
<20> Undo the harmful effects of many spells, such as geas/quest or insanity.
<20> Produce any other effect whose power level is in line with the above
effects, such as a single creature automatically hitting on its next
attack or taking a -7 penalty on its next saving throw.
A duplicated spell allows saving throws and spell resistance as normal (but
the save DC is for a 7th-level spell). When a limited wish duplicates a
spell that has an XP cost, you must pay that cost or 300 XP, whichever is
more. When a limited wish spell duplicates a spell with a material component
that costs more than 1,000 gp, you must provide that component.
XP Cost: 300 XP or more (see above).
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Placeholder script.
Need to, well, script this harshly - it'd take a while.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
}