forked from Jaysyn/PRC8
56 lines
2.1 KiB
Plaintext
56 lines
2.1 KiB
Plaintext
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/*:://////////////////////////////////////////////
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//:: Spell Name Limited Wish
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//:: Spell FileName PHS_S_LimitWish
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Universal
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Level: Sor/Wiz 7
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Components: V, S, XP
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Casting Time: 1 standard action
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Range: See text
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Target, Effect, or Area: See text
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Duration: See text
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Saving Throw: None; see text
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Spell Resistance: Yes
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A limited wish lets you create nearly any type of effect. For example, a limited wish can do any of the following things.
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<20> Duplicate any sorcerer/wizard spell of 6th level or lower, provided the
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spell is not of a school prohibited to you.
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<20> Duplicate any other spell of 5th level or lower, provided the spell is not
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of a school prohibited to you.
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<20> Duplicate any sorcerer/wizard spell of 5th level or lower, even if it<69>s of
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a prohibited school.
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<20> Duplicate any other spell of 4th level or lower, even if it<69>s of a
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prohibited school.
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<20> Undo the harmful effects of many spells, such as geas/quest or insanity.
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<20> Produce any other effect whose power level is in line with the above
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effects, such as a single creature automatically hitting on its next
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attack or taking a -7 penalty on its next saving throw.
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A duplicated spell allows saving throws and spell resistance as normal (but
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the save DC is for a 7th-level spell). When a limited wish duplicates a
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spell that has an XP cost, you must pay that cost or 300 XP, whichever is
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more. When a limited wish spell duplicates a spell with a material component
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that costs more than 1,000 gp, you must provide that component.
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XP Cost: 300 XP or more (see above).
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Need to, well, script this harshly - it'd take a while.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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