forked from Jaysyn/PRC8
68 lines
2.1 KiB
Plaintext
68 lines
2.1 KiB
Plaintext
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/*
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----------------
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Cadence of the Iron Skin
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Acolyte of the Ego level 2+
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true_ego_iron
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----------------
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25/8/18 by Stratovarius
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*/ /** @file
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Type of Feat: Class
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Prerequisite: Acolye of the Ego 2+
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Specifics: You gain damage reduction/+1 equal to 2 * the number of morphic cadences you have.
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Use: Selected.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2006-7-19 by Stratovarius
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If you want to make changes to all utterances
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check true_utterhook to find out more
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*/
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if (!TruePreUtterCastCode())
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{
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// If code within the PreUtterCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oTrueSpeaker = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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// Cadences always use personal truenames, even when targeting another creature
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struct utterance utter = EvaluateUtterance(oTrueSpeaker,
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oTrueSpeaker,
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METAUTTERANCE_NONE/* Use METAUTTERANCE_NONE if it has no Metautterance usable*/,
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LEXICON_EVOLVING_MIND /* Uses the same DC formula*/);
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if(utter.bCanUtter)
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{
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int nClass = GetLevelByClass(CLASS_TYPE_ACOLYTE_EGO, oTrueSpeaker);
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// This is done so Speak Unto the Masses can read it out of the structure
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utter.fDur = RoundsToSeconds(nClass);
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int nDR = 2 * GetCadenceCount(oTrueSpeaker);
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effect eDR = EffectDamageReduction(nDR, DAMAGE_POWER_PLUS_ONE);
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effect eMind = EffectVisualEffect(VFX_IMP_MAGIC_PROTECTION);
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//Link the effects
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utter.eLink = EffectLinkEffects(eDR, eMind);
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// Duration Effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, utter.eLink, oTrueSpeaker, utter.fDur, TRUE, utter.nSpellId, utter.nTruespeakerLevel);
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// Mark for the Law of Sequence. This only happens if the cadence succeeds, which is why its down here.
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DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
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}// end if - Successful utterance
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}
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