forked from Jaysyn/PRC8
59 lines
1.6 KiB
Plaintext
59 lines
1.6 KiB
Plaintext
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/*
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----------------
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Cloak of Deception
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tob_sdhd_clkdcp.nss
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----------------
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08/06/07 by Stratovarius
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*/ /** @file
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Cloak of Deception
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Shadow Hand (Boost)
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Level: Swordsage 2
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Initiation Action: 1 Swift Action
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Range: Personal.
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Target: You.
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Duration: 1 Round.
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The shadows around you seem to surge forward and
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engulf you. For a brief moment, they render you invisible.
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You gain greater invisibility for one round.
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This maneuver is a supernatural maneuver.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eImpact = EffectVisualEffect(VFX_IMP_HEAD_MIND);
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effect eVis = EffectVisualEffect(VFX_DUR_INVISIBILITY);
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effect eInvis = EffectInvisibility(INVISIBILITY_TYPE_IMPROVED);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eCover = EffectConcealment(50);
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effect eLink = EffectLinkEffects(eDur, eCover);
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eLink = EffectLinkEffects(eLink, eVis);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, ExtraordinaryEffect(eImpact), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(eLink), oTarget, 6.0);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, ExtraordinaryEffect(eInvis), oTarget, 6.0);
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}
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}
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